Syllabus
Course Structure
Our International Master’s programme mirrors the working methods of the video game industry.
The course lasts 2 years and is divided into 4 semesters.
Semester 1 Common core classes for all 6 specialisations. This allows students to gain knowledge and understanding of the constraints in the different professions involved in the development of interactive media. |
Semester 2 In-depth classes in the student’s pre-chosen specialisation. Multi-disciplinary Interactive Experience Mini-project. |
Semester 3* Continuation of in-depth classes by specialisation. Multi-disciplinary Video Game Development Project (centred around the creation of a “Vertical Slice”). |
Semester 4 Compulsory four to six-month internship in a video game studio or research laboratory in France or abroad. |
*Note: In this semester, students from the International Master’s programme will have the opportunity to collaborate with French students from the Master’s degree in Video Games and Digital Interactive Media (JMIN). The Multi-disciplinary Video Game Development Project combines students from both degree programmes.
Click here to download the syllabus of the International Master's degree.
Detailed course content by module
Semester 1
Common Core:
- USMU01 Specialised English
- US332F Sound Design
- US332G Visual Design
- USMU02 Interactive Media
- US335U Game Design Workshops
- USMU03 Fundamentals of Game and Level Design
- US335T Cognitive, Social and Emotional Fundamentals
- US332K Social Management – Law
Specialisations:
- Game Design / Sound Design / Game Art / UX/UR / Project Management:
- Game Programming:
Semester 2
Common Core:
- US332L Methodology and Process
- UA3334 Multi-disciplinary Interactive Experience Mini-project
- UA333H Research Project
Specialisations:
- Game Programming:
- Game Design:
- Sound Design:
- Game Art:
- UX/UR:
- Project Management:
Semester 3
Common Core:
- US3330 Practice of Innovation: A Collaborative Approach
- US335V Interaction Design
- US335W Modelling Interactions
Specialisations:
- Game Programming:
- Game Design:
- Sound Design:
- Game Art:
- UX/UI:
- Project Management:
Semester 4
Common Core: