Program (December 2018)
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Persistent Open-World Production Challenges
BOWMAN David Vice President of Product Darewise Entertainment December 18, 2018 -
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The Power of real-time collaborative filmmaking And Workshop : Create a short movie with others in real-time and watch it live on your phone !
Jean-Colas PRUNIER Founder and Product Architect of PocketStudio December 18, 2018 -
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Creating a post-brexit dystopia in Not Tonight.
Tim CONSTANT Founder / Creative Director December 18, 2018 -
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The making of AAA games cinematics
David HUBERT Directeur animation et cinematiques studio December 19, 2018 -
Stand Out in the Indie Crowd: Designing Furi
LEPRINCE Audrey President and executive producer December 19, 2018 -
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Accidentally Becoming an Art Director
Tim KAMINSKY, directeur artistique chez Wonderstorm December 19, 2018 -
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Out of school and diving into production
RIZZO François et GIAFFERI Bastien Game designer at Digixart December 20, 2018 -
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Persistent Open-World Production Challenges
BOWMAN David Vice President of Product Darewise EntertainmentDecember 18, 2018
The Power of real-time collaborative filmmaking And Workshop : Create a short movie with others in real-time and watch it live on your phone !
Jean-Colas PRUNIER Founder and Product Architect of PocketStudioDecember 18, 2018
Creating a post-brexit dystopia in Not Tonight.
Tim CONSTANT Founder / Creative DirectorDecember 18, 2018
The making of AAA games cinematics
David HUBERT Directeur animation et cinematiques studioDecember 19, 2018
Stand Out in the Indie Crowd: Designing Furi
LEPRINCE Audrey President and executive producerDecember 19, 2018
Accidentally Becoming an Art Director
Tim KAMINSKY, directeur artistique chez WonderstormDecember 19, 2018
Out of school and diving into production
RIZZO François et GIAFFERI Bastien Game designer at DigixartDecember 20, 2018