2018 Programme
			- 																							  Persistent Open-World Production Challenges David Bowman - Vice President of Product at Darewise Entertainment																										December 18, 2018
- 																							  
- 																							  The Power of Real-time Collaborative Filmmaking and Workshop Jean-Colas Prunier - Founder and Product Architect of PocketStudio																										December 18, 2018
- 																							  
- 																							  Creating a Post-Brexit Dystopia in Not Tonight Tim Constant - Founder & Creative Director 																										December 18, 2018
- 																							  
- 																							   The Making of Blockbuster AAA Game Cinematics David Hubert - Animation and Cinematics Director																										December 19, 2018
- 																							  Stand Out in the Indie Crowd: Designing Furi Audrey Leprince - President and Executive Producer																										December 19, 2018
- 																							  
- 																							  Accidentally Becoming an Artistic Director Tim Kaminsky - Artistic Director at Wonderstorm																										December 19, 2018
- 																							  
- 																							  Straight out of school, diving into production François Rizzo and Bastien Giafferi - Game Designers at Digixart																										December 20, 2018
- 																							  
- 																							  
- 																							  
                            Persistent Open-World Production Challenges
David Bowman - Vice President of Product at Darewise EntertainmentDecember 18, 2018
																																							The Power of Real-time Collaborative Filmmaking and Workshop
Jean-Colas Prunier - Founder and Product Architect of PocketStudioDecember 18, 2018
																																							Creating a Post-Brexit Dystopia in Not Tonight
Tim Constant - Founder & Creative DirectorDecember 18, 2018
																																							The Making of Blockbuster AAA Game Cinematics
David Hubert - Animation and Cinematics DirectorDecember 19, 2018
																																							Stand Out in the Indie Crowd: Designing Furi
Audrey Leprince - President and Executive ProducerDecember 19, 2018
																																							Accidentally Becoming an Artistic Director
Tim Kaminsky - Artistic Director at WonderstormDecember 19, 2018
																																							Straight out of school, diving into production
François Rizzo and Bastien Giafferi - Game Designers at DigixartDecember 20, 2018
																																							